Freeroam À Rebours, Mod#I.1 (1970)

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  •   0hr 16min
    01/01/1970
  • Stefan Panhans’ Freeroam À Rebours, Mod#I.1 takes as its point of departure various shortcomings in the behavior of videogame avatars controlled by human players. These 'failure scenarios' are transposed onto the bodies of real performers, and recreated in the medium of film. Such 'failed behaviors' by game avatars – including displacement activities, idling behaviors, repeated failures to perform an action, the imperfect approximations of human movements and gestures – are generally considered to be the result of inadequacies and inability, especially in a society shaped by the pressures of functionality, economic imperatives and (self-)optimization.

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    Freeroam À Rebours, Mod#I.1 (1970)

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    Freeroam À Rebours, Mod#I.1 (1970)

    1
    Masterpiece
    Feel Good
    Blockbuster
    Brilliant Screenplay
    Good Storyline
    Nice Direction
    Superb Performances
    Nice Visuals
    Great Music
    Fun & Timepass
    Decent Watch
    Passable Entertainer
    Could Be Better
    Predictable Plot
    Below Average
    Lengthy
    Poor Screenplay
    Disappointment

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